A downloadable game for Windows, macOS, and Linux

a neon, heart pounding, endless arcade racer!

Race down the gauntlet, faster and faster! How far, and how fast, can you go before you crash?


How to Play

All you need is a keyboard and nerves of steel.

Controls

W  
boost
A
left
S
slow
D
right
Ttoggle camera (first person/third person)
Escpause

Movement

Move left and right to dodge obstacles, and adjust your speed with boost or slow.

Tip: Your ship will pick up speed as you race down the track. Slow down to more easily dodge obstacles or get items, and gain bonus points while boosting.

Items

Snag some of these, you’ll need ‘em.

Shields

Shields protect your ship when you run into hazards.


Bonus Gates

Collect these for bonus points and a higher total score!


Credits

Made in Unity, Asset Forge, and Photoshop. Thanks to Flyover Indies and MidCoast Game Developers for feedback, testing, and support. Thanks to Catlike Coding for inspiration and a really fantastic tutorial to base this on.

StatusReleased
PlatformsWindows, macOS, Linux
Release date Dec 20, 2020
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorEspion Games
GenreRacing, Rhythm
Made withAdobe Photoshop, Kenney Studio, Unity
Tags3D, Arcade, Endless, flyover-indies, High Score, Music, Neon, Procedural Generation
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksTwitter

Download

Download
Tracer 1.1.0.app.zip 32 MB
Download
Tracer 1.1.0 x86_64.zip 32 MB
Download
Tracer 1.1.0.zip 35 MB
Download
Tracer 0.6.1 Ludem Dare webGL version 30 MB

Development log

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Comments

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(+1)

Nice progress so far, I like it!

Thank you for playing! If you don't mind me asking, what build did you play? If you run into any issues please let me know!

(1 edit) (+1)

latest webgl build. I think if you broke it down into different levels each with their own song/style of obstacles it would be a pretty solid game. then just need to finish with updated graphics and some type of score -> currency so that you could buy upgrades/ new ship skins in between levels. Almost reminds me of a star wars podracing game.

Great, thank you! The webgl build is the original LDJam version of the game (I need to update the page to make that clearer). All the new work I've done is for the downloadable versions, so I'd recommend giving those a shot. There are a few big gameplay differences, like no use of power or repairing, and I've added online high scores and am in the process of getting different music. Kinda at the broke it apart to build it back up stage. Lots more to come, especially on the music/difficulty/levels front!

And I'm glad it reminds you of SW Racer! That was a huge inspiration for Tracer!