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Devlog
"How to Win at Tracer" Guide!
July 10, 2021
by
Espion Games
Of course, very shortly after the last devlog celebrating a someone breaking the 3000pt high score milestone, someone else blew right past it quickly hitting 4000, 5000, and 6000 in succession 😱 Oh...
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High Score 3000 points achieved!
June 12, 2021
by
Espion Games
1
Huge congratulations to NAH for being the first to crack 3000 points with an eye-popping 3102 points! There’s been a hot competition going lately for the top spot and we were curious if anyone would...
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UI Updates
June 12, 2021
by
Espion Games
Today’s update is pretty small, just a couple UI fixes. I added a bit more to the helper text when inputting a high score and set the in-game HUD to show the correct number for total bonus points, p...
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1.0.0!!!
December 20, 2020
by
Espion Games
We did it! 1.0 is finally here! Thanks everyone who played, and huge thanks to Nash High for crafting the procedural music engine and composing the soundtrack, it really does make the game! I'll be ba...
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High Scores Reset! GLHF
December 20, 2020
by
Espion Games
Now that the game is in a pretty stable state it's time to wipe the current high scores and start them fresh. Enough has changed in the game since they were first added that in in the spirit of fairne...
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Approaching the finish line
November 27, 2020
by
Espion Games
1
Well, it's been awhile since the last devlog, despite work on Tracer not slowing down at all. So, what's new? The biggest, and I think most exciting change is the addition of procedural music! Nash is...
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Thinkin' Bout Bug Squash
September 15, 2020
by
Espion Games
Work continues on Tracer! Lately I've focused on performance improvements and bug fixes, including a pretty bad bug at later levels that made it practically impossible to advance past a certain hazard...
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Performance Fixes and Other Things
August 30, 2020
by
Espion Games
Well, I hope this fixes some performance issues at least, they've been pretty hit or miss, but so far things seem to be better. Unfortunately this meant pulling some shaders, but maybe we'll get to re...
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Hazards Edition
August 23, 2020
by
Espion Games
Ok, so this update definitely took longer than I expected, but sometimes that happens when you tear everything apart in order to build it back up again. The big theme of this update is "hazards". Not...
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High Scores Update
June 22, 2020
by
Espion Games
Eh ok, high scores are now in the game and should be functional! There are still some UI tweaks I need to make, for instance it doesn't highlight your currently selected initial when entering your sco...
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Tracer is in development! (again)
June 21, 2020
by
Espion Games
It's been two months since Tracer was launched at LDJam46 and since I just never stopped working on it, I figure it's time for a proper update. So, the jam game was fun and as always a good chance to...
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